Pour le Jonstown Compendium, les 92 pages de Legion (sur les Broo) sont maintenant disponibles à l'impression (couverture souple):
Comme indiqué précédemment, pour le Set, Chaosium ne proposera le pdf que le jour de la disponibilité physique, prévue lorsque tous les entrepôts seront approvisionnés (US, Canada, UK, Pologne, Australie).
Continuing our series of Rune Masters, this month's issue of Monster of the Month presents a shaman of the Golden Bow. Vajra is a grief-stricken elder of the Pure Horse People who wanders the skies of Dragon Pass on the back of the great vrok hawk Sunfriend. He is designed to allow the gamemaster to use him as a tragic antagonist, a flawed mentor, or with a blending of themes.
In addition to describing Vajra, this issue includes:
. A sidebar discussing Drugs in Glorantha, including optional Addiction rules, and four new intoxicants
. The Sun Horse's Mane, a magic item woven by worshipers of Yu-Kargzant the Sun Horse
. Two minor spirits associated with Light—Whisperstars and Illumes
This supplement is designed to be useful for RuneQuest players who have only the core rulebook. However, some content will be enriched by Chaosium's official publications The Red Book of Magic and/or The Smoking Ruin & Other Stories.
Content Warning: This product contains themes of addiction and drug abuse. Please consult with your whole group before introducing those elements into your game.
The Queen of Heaven leads the Sky in song and dance to repel the monstrous foes assailing their home.
The truest form of expression for the Aldryami is song, and so I'm thrilled that in lieu of my typical myths, today I've been able to collect six authentic songs from Glorantha, which reveal the elfin soul through their music.
It was a long, long time ago that I did the art direction for the Sun County cover.
But I do remember stuffing a large envelope with about 30 or more pages of photocopies and sketches and detailed commentary for the composition to send to Roger Raupp (this predated email), and getting preliminary sketches back from him the same way.
I was blown away by the final result, which (again, pre-Internet) I only got to see when the book was finally out.
I also assisted with the art direction of the other RQ Renaissance covers, except the last (Dorastor, which is lovely).
Sun County was actually contracted and underway before Ken Rolston came on board and his predecessor suggested three or four potential cover artists they were already in touch with, and had worked with before.
He sent me some examples and we decided on Roger Raupp - I think Ken was in place as the new 'Rune Czar' by then.
(BTW, despite being incredibly stingy with most things, AH also paid top dollar for their cover art: Roger got paid more for the cover than I was paid for writing the book).
The Hero Wars themselves are the wars between Sartar and the Lunar Empire. Here's a super quick overview:
The Hero Wars are thirty-year conflict that ends the Third Age of Glorantha. The player characters play adventurers amidst a massive, world-wide struggle of magic, myth, and military that spills over from the Mundane World into the Hero Wars, and even threatens the eternal stability of the Gods World. Before the struggle is over the adventures must make decisions that will affect their survival, their society, and indeed the entire cosmos.
The campaign is presented in five phases, with two phases taking place prior to the default campaign start.
Lunar Occupation (1602-1621). This is the period of Lunar domination in Dragon Pass. The end of the phase has the Lunar Empire in seeming final triumph.
Rebellion (1621-1624). During this phase, the Lunar Empire suffers numerous reversals, while its foes seek new weapons against it.
Prince of Sartar (1625-1629). This is the default start of the Dragon Pass campaign. The phase begins with the destruction of the Lunar Army in Dragon Pass with the Dragonrise. Sartar is liberated and Argrath rises to power. The phase ends with Argrath marrying the Feathered Horse Queen and becoming the King of Dragon Pass. This is the default starting point of the Hero Wars campaign.
King of Dragon Pass (1630-1643). This phase sees Argrath as ruler of Dragon Pass. After nearly destroying itself with a civil war, the Lunar Empire desperately tries to recover its position but is defeated. In the end, Argrath adds the former Lunar Provinces to his empire.
Twilight of the Gods (1644-1655). The Lunar Empire strikes back with a vengeance, using Chaos and weapons taken from strange realms. Sartar is defeated, and a desperate Argrath performs a mad Lightbringers Quest that changes the world. Nightmares awaken, sheets of ice cover much of the world, and mutual enemies recognize each themselves as mirrors of each other. The phase ends with the destruction of the Red Moon and the rise of the White Moon.
We are all Us.The phase ends with the destruction of the Red Moon and the rise of the White Moon.