RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

Message par 7Tigers »

Rune Fixes #1 si besoin:
https://www.chaosium.com/runequest-rune-fixes/

Rick Meints:
Pegasus Plateau is in layout.
Gods of Glorantha is in final editing and art commissioning.
The RQ Starter Set is written and going through editing.
The GM book is still being written.
Numerous other scenario and sourcebooks are still in the writing phase.
Specific ETAs not given because we don't have them yet, although the Pegasus Plateau might be done with layout around the end of March.
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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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Pour les fans, le RuneQuest QuickStart en Italien:
https://raven-distribution.com/var/cata ... kstart.pdf

Jeff Richard sur FB sur Ethilrist and the Black Horse Troop version 2020:
Sir Ethilrist was the descendant of a long line of mercenary captains in Ralios. After a series of defeats, he led his Troop across the great mountains, through the Syndics Ban,. To avoid the Ban, he led his troop through Hell. When they left Ralios they were the White Horse Troop. When they emerged on the western borders of the Lunar Empire they were the Black Horse Troop, and Ethilrist was a Hero.

Ethilrist was a Hrestoli, but he encountered Hrestol himself in the middle of Hrestol's own quest, ravaged Hell, and Ethrilrist gained great loot. Ethilrist is sometimes thought to be an incarnation of Hrestol.

And yet. Ethilrist's followers worship Hrestol as a god and Ethilrist as demigod. And somehow gain Rune magic from Hrestol (!). And the magic includes such strange things as Shield, Darksword and Control Demon (and I've seen rumours of Command Chaos!). And yet, Ethilrist is known to offer worship to the Invisible God, and trains a few sorcerers to serve him.

Some think there are deeper secrets known only to the inner circles of the cult. That Ethilrist worships the Eternal Hero, or even the Anti-Hero or the Hero's Shadow. Others claim he is a secret Arkat and that his cult is an Arkati fraud. Ethrilist knows the Red Emperor well (and personally dislikes him, although often serves him), many of the Feathered Horse Queens, and many others. He has likely long since transcended anything resembling Malkionism, but it is known that his runes are Man, Mastery, and Darkness. However, the Troop as a whole is commonly identified with Darkness and Harmony.
Bref, ça pue l'illumination :mrgreen: !
+
Used sources:
I am working off a variety of sources, including an unpublished RQ writeup of the Black Horse Troop that Greg wrote around 1981 or so. Also off Greg's unpublished notes on Black Horse County, notes from the unpublished Armies and Enemies, plus stray notes from WBRM and the Hungry Jack story from RQ Companion.

But also fed through the heroquesting documents I recently prepared for Chris Klug, and the fact that I just spent the last year putting together the long version of about 100 Gloranthan cults and finished the new Prosopaedia. So I am in a really good creative space for Gloranthan mythology and cults right now.

So maybe about 25% published sources, 50% unpublished WiP documents, and 25% me having good brain waves and unexpected insights.
+ une partie encore expérimentale:
I'm undecided about Darksword. Here's what I know:

Ethilrist gained this ability during the reavings of Hell, when he led the troop into chaos. The weapon (it can be any hand-wielded pointed or edge weapon) will turn black and anyone wounded with it will be attacked as if:

Jeff's NOTE: either this is a 1 point spell where anyone wounded with it will be attacked as if by a Shade with a POW equal to the current POW of the caster,

OR this is 5 point spell like Fang of Wachaza.
+
Most interesting to me is the worship of Hrestol as THE Hero. And you know, he really is. Imagine worshiping Campbell's Hero of Thousand Masks as a cult, with Hrestol as the perfect incarnation of that archetype.

And then Ethilrist posits himself as the Shadow of the Hero or the Anti-Hero. But also the High Priest of the Hero. And an incarnation of the Hero. And he gets a nice cut on all those magic points from the Black Troop - you could do some pretty neat spells with a 1000 magic points a week, you know?

Ethilrist's Free INT is going to be the big limitation on what he can do with all that magic. Either he casts numerous blessings on his commanders and senior troopers, or he has figured out how to use his presence in the Divine World to make more substantive changes in the mundane world.

Or he embraces the magical possibilities of BOTH.
+
It is worth keeping in mind that the Black Horse Troop ideally consists of five 500-man heavily cavalry units, and the 2000-odd Foot Auxiliaries. The Black Horse Troop hire themselves out at the highest mercenary rate, which enables them to equip themselves, and to purchase supplemental food from the Grazelands and Tarsh. And of course, their employer is required to keep them fed.

Black Horse County is best thought of as a mercenary company that manages to have a remote base of operations rather than a sensible polity.

Much like Voltaire's bon mot about Prussia: “Where some states have an army, the Prussian Army has a state.”

Might also be like some of the Greek mercenary companies that were settled in Bactria (Afghanistan and Uzbekistan).
+
Q: What was Greg’s inspiration to create Sir Ethilrist?

A: If I recall it was an excuse for the Doom Run in White Bear and Red Moon. Which you got to admit is pretty cool.

Note: The "Doom Run" happens when Sir Ethilrist unleashes the Hound - it runs in a straight line to the edge of the game board, eliminating everything it hits along the way, unless there's a Hero in its path who can take it down.
+
Q: I'm surprised that a mercenary troop with vicious demon horses has Harmony as a Rune. Can you expand on that?

A: The Troop itself exists in harmony with Hell.
+ de l'autre groupe FB:
The core of Ethilrist's cult consists of the Troop itself, ideally consisting of five 500-man heavy cavalry units, and the 2000-odd Foot Auxiliaries.
The support forces make up the rest of the Cult and include the farmers who keep Sir Ethilrist’s stronghold of Muse Roost supplied with essentials.
Most of the support personnel tend to be Lay Members of the Ethilrist Cult of the Black Horse Troop, and Initiates and higher of other, usually Earth-based, Cults.
The most common is Ernalda, the Earth Mother.

Q: The support forces are basically the same culturally as the vendref?

A: Yep. Mostly Earth worshipers.

Each regiment of the Troop ideally has 500 Heavy Cavalry Initiates, armored in bronze or iron (depending on status) mail, each riding a demonic black horse.
The size of the Black Horse Troop is of course limited by the number of black horses Ethilrist brought out of Hell.

Officiel (de 13th Age Glorantha): Ethilrist and the Black Horse Troop par le Suédois Per "Perkan" Sjögren (pencil on paper):

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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Gratuit: Kris Herbert propose Colour Your Own Troll(kin), 9 pages à colorier sur the Jonstown Compendium
https://www.drivethrurpg.com/product/30 ... n-Trollkin

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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7Tigers a écrit :
mer. mars 18, 2020 11:48 pm
Rune Fixes #1 si besoin:
https://www.chaosium.com/runequest-rune-fixes/

Rick Meints:
Pegasus Plateau is in layout.
Gods of Glorantha is in final editing and art commissioning.
The RQ Starter Set is written and going through editing.
The GM book is still being written.
Numerous other scenario and sourcebooks are still in the writing phase.
Specific ETAs not given because we don't have them yet, although the Pegasus Plateau might be done with layout around the end of March.

C'est moi ou ils ont subis un sort de 'growth' sur leurs membres?
Bon, en fait: les jeux à niveau ça craint, les jeux à secret ça craint aussi.

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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Terisonen a écrit :
sam. mars 21, 2020 2:23 pm
C'est moi ou ils ont subis un sort de 'growth' sur leurs membres?
On n'a eu seulement que The Smoking Ruin depuis octobre 2018 quand même! On n'est pas encore à leur objectif de 6 livres par an donc!
Après, Chaosium a très peu d'employés et tout est fait en freelance, en dehors de Jeff.
Mais pas mal de projets sont dans les tuyaux et ça finira bien par arriver!
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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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Stewart Stansfield:
Durulz adherent of a local Creek-Stream River spirit cult, focusing on muckmagic.

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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Glorantha, où l'univers entier est réduit à des images de canards :)
/Pierre

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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Nan, il y a aussi des broos :mrgreen: !

En parlant de broos, Simon Phipp (soltakss) prépare pour the Jonstown Compendium un supplément d'au moins 100 pages sur sa version de Dorastor.
I am currently writing Secrets of Dorastor, which is an expanded writeup of elements of my Dorastor Campaign from years ago, but updated with extra things added. It will contain new locations, new powerful NPCs, new spells and a lot of scenario hooks. I have some high-level scenarios, but might take them out as they are probably too high-level for a Jonstown Compendium supplement.

Here's where I am at with Secrets of Dorastor:

Introduction - Done
Places - Done
Personalities - Text done, but need to add Stat Blocks
Bestiary - Text done, but need to add Stat Blocks
Organisations - Done
Cults - Done
Effects - Done
Treasures - Done
Miscellaneous - Done
Encounter Tables - WIP
Scenarios - Text done, but need to add Stat Blocks and flesh some things out
For Games Masters - Done
Maps - Main map done, other maps WIP

Table of Contents, as it is at the moment, without artwork and layout:
Spoiler:
FULL CONTENTS
Secrets of Dorastor 2
Dorastor Campaign 2
Dorastor Questions and Answers 2
Places 2
The Borderlands 2
Riskland 2
Hazard Fort 2
Thunder Mountain 2
Bilini 3
The Hold 3
The Watch Hills 3
Skanthiland 3
Benksland 3
Boldground 3
Oxhead 3
Kendhall Fort 3
Skalsland 3
The Sump 3
Copper Forest 4
Kentylland 4
Strange Wood 4
The Wolf Wilds 4
Lostside 4
Doom Stones 4
Dorastor 4
The Seven Hills 4
Hell Wood 5
Castle Kartolin 6
Poison Thorn Woods 6
The Tower of Lead 7
Arkat's Last Tower 8
Never Dead 8
The Sleeping City 9
The Quiet Place 9
The Pits 9
The Necropolis 9
The Granary 9
The Zoo 9
The River 10
The Choirs 10
Golden Palace 10
The Market 10
The Fields 10
Blood Grove 10
Carnivorous Grass 11
Blood Warriors 11
Spike Trees 11
Draining Bushes 11
Pain Trees 11
Cage Trees 11
The Blood Dryad 12
Blood Dryad's Tree 13
Slimestone 13
Cacodemon Temples in Dorastor 13
Dokat 13
Seven Hills 13
Plateau Wrath 13
Nangtali's Plateau 14
Hidden Shrines 14
Temple Organisation 14
Notes 14
Arkat's Black Pool 14
Fort Wrath 15
The Dead Place 15
The Good Place 15
The Bad Rocks 16
Copse of Pain 16
Impaling Place 16
Old Wolf Fort 16
Dorastor's Inn 16
Illlands 16
Old Elf Trail 16
The Emperor's Road 16
Ghostdirt Plain 17
Ash Flat 17
Rotground 17
Escaping Rotground 17
Detecting Rotground 17
Walktapus Gardens 17
The Cave of Madness 18
Maps 18
Rivers 20
Frog River 20
Hardscrabble Beck 21
Blackwash River 21
Muddy Creek 21
Poisonwash 21
Sweetwater River 21
Sludgestream River 21
Hellwast River 21
Erinflarth River 21
Skalsplitter 21
Oilstream 22
Mountains 22
Hostarn Mountain 22
Bolini Range 22
Ebkeron Range 22
Tobros Mountains 22
Caralass Mountain 22
Wolfdaug Mountain 22
Grey Dome 22
Shadowfall Mountain 22
Old Crag Mountain 22
Surrounding Areas 22
Aggar 22
Salantor Hills 23
Diamond Hills 23
Forantin River 23
Sylila 23
Dara-Ni 23
Rist 23
Palace of Flowers 23
Lakrene 23
Voranel 23
Relain 23
Endeel 23
Urnandle 23
Anadiki 23
Vesgaringland 23
Nungaringland 24
Talastar 24
Vasdalingland 24
Lingstingland 24
Tenlingland 24
Bilingland 24
Arkailingland 24
Ulredingland 24
Karia 24
Temples 24
Personalities 25
The Son of Thed 25
The Secrets 26
The Secret of Procreation 26
The Secret of Violence 26
The Secret of Fear 26
The Secret of Hate 26
The Secret of Pain 26
The Secret of Envy 26
The Secret of Power 26
The Son of Thed 26
The Great Gorp 27
The Cult of the Great Gorp 28
Spells 28
Associate Cults 28
Statistics 28
Twelve Head are Better than One 28
Chaos Features 28
The Golden Eagle 29
History 29
Dorasta 29
Dorasta's Cleft 29
Guardian of the Cleft 29
Never Dead 30
Riskland 30
The Curse 30
The Dragonewt of Storm 30
Ralzakark 32
Tin Feather - Lost Storm 33
History 33
Tin Feather (Lost Storm) 33
Teacher 34
The Man of Light 35
History 35
The Chaos Dragon 35
History 35
The Great Queen 36
The Sultan of Vanch 37
The Doomed Man 37
Halim - The False Wind 39
Ralzakark Death-Bringer 39
Slamark, Envoy of Ralzakark 41
Seven Hills Fiend 42
Crystal Skull 43
The Chaos Pack 43
The Giant King of Never Dead 45
Wallay 45
The Mistress of Light, Guardian of the Fires of Heaven 46
The Ram Raider 46
Barstan Ram-Friend 46
Tin Ram 46
Bestiary 46
Micro Broos 46
Background 46
Description 47
Stonemen 47
Wind Riders 48
Spider Folk 48
Arachnaur 48
Spider Man 48
Dorastoran Death Weed 48
Impaling Tree 49
Pain Tree 49
True Giants 49
Lesser Giants 49
Telmori 50
Organisations 50
The Broo Legion 50
The Other Broo Legion 50
Shadow Mages 51
Mythos 51
Philosophy 52
Description 52
Becoming a Shadowmage 52
Spirit Warriors 53
Benefits and Powers 53
Disadvantages of being a Shadowmage 53
General Statement 53
The Golden Eagles 54
The Sisters 54
Young Wolf Society 54
Mad Dog Templars 54
Cults 55
Dorasta 55
Mythos and History 55
Before Time 55
Since Time 55
Life After Death 55
Nature of the Cult 56
Reason For Continued Existence 56
Socio-Political Position and Power 56
Particular Likes and Dislikes 56
Runic Associations 56
Virtues 56
Organisation 56
Inter-Cult Organisation 56
Intra-Temple Organisation 56
Centres of Power/Holy Places 56
Holy Days and High Holy Days 56
Lay Members 56
Requirements 56
Benefits 56
Initiates 56
Requirements 56
Restrictions 56
Benefits 56
Sprit Magic 56
Skills 57
Wild Daughters 57
Benefits 57
Wild Women 57
Requirements 57
Benefits 57
Restrictions 57
Rune Magic 57
Common Divine 57
Cult Special 57
Sub Cults 57
Spirits of Retribution 57
Associate Cults 57
Notes 57
Dorasta's Chaotic Nature 57
Husband Protectors 58
The Golden Eagle 58
Lay Members 58
Initiates 58
Spirit Magic Spells 58
Skills 58
Eagle Lords 58
Associate Cults 58
Humakt 58
Mythos and History 58
Likes and Dislikes 59
Lay Membership 59
Initiate 59
Requirements to Join 59
Requirements to Belong 59
Daggers 59
Swords 60
Sub Cults 60
Associate Cults 60
The Fiery Slime 60
Lay Membership 60
Initiate Membership 60
Priest Membership 60
Runemagic 60
Salamanders 61
Subcults 61
Associate Cults 61
Primal Chaos 61
Chaos Features 61
Chaos Feature Table 61
Chaos Table 1 61
Chaos Table 2 61
Chaos Table 3 62
Chaos Table 4 62
Chaos Table 5 62
Chaos Table 6 62
Chaos Table 7 63
Effects 63
Ragnaglar's Breath 63
The Great Slump 64
The Rippling Hills 65
The Screaming Earth 65
Treasures 65
Description 65
Cults 65
History 65
Procedure 65
Powers 65
Value 65
Wakboth's teeth 65
Description 65
Cults 65
History 65
Procedure 65
Powers 66
Value 66
Tin Feather 66
Description 66
Cults 66
History 66
Procedure 66
Powers 66
Value 67
Ralzakark's Crown 67
Description 67
Cults 67
History 67
Procedure 67
Powers 67
Value 67
The Golden Eagle Wheel 67
Description 67
Cults 67
History 67
Procedure 67
Powers 67
Value 67
The Hero Stone 68
Description 68
Cults 68
History 68
Procedure 68
Powers 68
Value 68
Meteor Bow 68
Description 68
Cults 68
History 68
Procedure 68
Powers 68
Value 69
Minlister's Ring 69
Description 69
Cults 69
History 69
Procedure 69
Powers 69
Value 69
Krarsht's Egg 69
Description 69
Cults 69
History 69
Procedure 69
Powers 69
Value 69
Miscellaneous 70
The God Contest 70
Dorastor's Spirit Plane 70
Ghost Dirt Plain 70
Rotground 70
Slimestone 71
Spider Woods 71
Poisonthorn Woods 71
Hell Wood 71
Never Dead 71
Dokat 71
Nangtali's Plateau 71
The Mad Sultan's Camp 71
Dorastor's Cleft 71
The Dead Place 71
The Good Place 72
Ash Flat 72
Foul Vale 72
Miscellaneous Notes 72
Encounter Tables 72
Scenarios 74
Krarsht Complex Beneath Castle Kartolin 74
Background 74
Option One - Discovery 74
Option 2 - Closure 74
Option 3 - Awakening 75
Wot no stats? 75
Behind the Golden Door 75
History 75
The Scenario 76
Opening the Door 76
Passing through the Door 76
Travelling in the Complex 76
False Turns 77
The Guardians of Darkness 77
The Guardians of Water 77
The Guardians of Earth 77
The Guardians of Sky 78
The Guardians of Air 78
The Guardians of Chaos 78
The Guardians of Law 78
Meet the Greeblie 79
The Return 79
Divine Intervention 79
Statistics 79
Beneath Thunder Mountain 79
The Background 79
Background 80
Entering the Complex 80
The Snail Shell 80
The Friends 80
Cave of Fire 80
Lava Pool 81
Geyser 81
Statistics 81
Dragon Snails 81
Gorps 83
Walktapi 84
Ogres, Initiates of the Fiery Slime 84
Rune Levels 85
Ogre Lava Priest 85
Ogre Lava Priest 85
Ogre Lava Priest 86
High Priest Incarnation of Fiery Slime 86
For Games Masters 87
New/Amended Rules 87
Levels of Success 87
Failure Chance 87
Fumble Chance 87
Combat Resolution Chart 88
Dodge Resolution Chart 89
Tactics 90
In Combat 90
Multiple Attacks 90
Mob Attacks 90
Anti-Parry 90
Special Attacks 91
Chaos Features 91
Natural Defense 91
Demoralize 92
Multispell 92
Magic Point Stores 92
Allied Spirits 93
What is this "Dead" you speak of? 93
Healing is not just the Heal spell 93
Out of Combat 94
The Great Game 94
What an Opportunity I have for You 94
I am the Chosen One 94
Playing the Rulers 95
Full Contents 96
Et pour les fans de Dorastor, ne pas oublier les 4 pages de Sandy dans le pdf More Forgotten Secrets of Glorantha
https://www.chaosium.com/more-forgotten ... glorantha/
dont une info qui change pas mal la donne sur la région...
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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

Message par Terisonen »

Oui, mais franchement, qui va s'envoyer les 4000 page de suppléments à lire avant de commencer à jouer dans le monde de Runequest? Parce que la, c'est même plus de la richesse, mais de l'indigestion.
Bon, en fait: les jeux à niveau ça craint, les jeux à secret ça craint aussi.

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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Terisonen a écrit :
lun. mars 23, 2020 10:49 pm
Oui, mais franchement, qui va s'envoyer les 4000 page de suppléments à lire avant de commencer à jouer dans le monde de Runequest?

Tous les MJ de Runequest qui veulent comprendre l'univers ?

Je sors ! :P

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

Message par 7Tigers »

Euh, pourquoi diable veux tu lire 4000 pages? RQG est comme tous les JdR: le livre de base, le bestiaire, 1 bouquin de la région qui te plait et basta!
Perso, mes 2 premières années avec RQ, je ne disposais que du livre de base. Et sans internet à l'époque!
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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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7Tigers a écrit :
lun. mars 23, 2020 8:47 pm

En parlant de broos, Simon Phipp (soltakss) prépare pour the Jonstown Compendium un supplément d'au moins 100 pages sur sa version de Dorastor.


Il y aura une VF pour cette version de Dorastor ?
 

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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petit mec a écrit :
mar. mars 24, 2020 10:47 am
7Tigers a écrit :
lun. mars 23, 2020 8:47 pm

En parlant de broos, Simon Phipp (soltakss) prépare pour the Jonstown Compendium un supplément d'au moins 100 pages sur sa version de Dorastor.
Il y aura une VF pour cette version de Dorastor ?
 
Ce qui est publié sur The Jonstown Compendium est du travail de fan non officiel, donc à moins qu'un autre fan s'arrange avec l'auteur et se tappe la traduction, pour l'instant donc : non.

Nick Brooke vient justement de proposer un nouveau scénario RQG:
I’ve just uploaded my new short RuneQuest scenario to the Jonstown Compendium. It's called The Duel at Dangerford. The scenario itself is 24 pages long, and features half the Provincial Army of Lunar Tarsh: Drama! Excitement! Betrayal! Foul Lunar Sorcery!
And since only gamemasters and confirmed non-combatants are ever likely to pick it up, I thought it’d be a good place to share some colourful ideas I came up with for The Smoking Ruin and The Dragon of Thunder Hills as appendices. (Warning: here be SPOILERS for both scenarios)

$3.95 pour 37 pages
https://www.drivethrurpg.com/product/30 ... Dangerford

Image
+
"The Rough Guide to Glamour" is *literally* 99% done: the last missing piece is a full-page illustration by Antonia Doncheva (and her sketches for it are utterly fantastic), so until that comes in I'm kinda spinning my wheels.

The scenario is one I've run for both my RQ groups, so a lot of it was written up already (the poetry was at the heart of it). I just had to flesh out the details, add RQ stats for the enemies, and drop in some footnotes etc. to make my thought processes more comprehensible.

The appendices were also already in near-final form (they're based on feedback I shared with Chaosium via chats and emails a while back), so I just did a quick pass to make sure I wasn't over-sharing and hadn't derailed any trains of thought.
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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

Message par Uzz »

Terisonen a écrit :
lun. mars 23, 2020 10:49 pm
Oui, mais franchement, qui va s'envoyer les 4000 page de suppléments à lire avant de commencer à jouer dans le monde de Runequest? Parce que la, c'est même plus de la richesse, mais de l'indigestion.

Personne, tout le monde peut jouer sans. Mais si un jour tu veux en avoir besoin, c'est sympa de savoir qu'elles sont là ^^

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Re: RuneQuest Glorantha: Cachez ce canard que je ne saurais voir

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7Tigers a écrit :
lun. mars 23, 2020 8:47 pm
Et pour les fans de Dorastor, ne pas oublier les 4 pages de Sandy dans le pdf More Forgotten Secrets of Glorantha
https://www.chaosium.com/more-forgotten ... glorantha/
dont une info qui change pas mal la donne sur la région...
Tu veux dire le truc avec la baleine, le gorp et les chèvres? 8O

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