[CR] Dungeon Crawl Classics - Vornheim (MAJ 05/12/17) [IN ENGLISH]

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[CR] Dungeon Crawl Classics - Vornheim (MAJ 05/12/17) [IN ENGLISH]

Message par Sammael99 »

So I'm starting this Vornheim campaign motorized by Dungeon Crawl Classics. I'll be posting my Actual Play here with a bit of design resources here and there.

For those who don't know Vornheim, it's a city toolkit with a heavy mix of Vance and Leiber feel. The whole idea is to make your own Vornheim with it which I did, so you will find differences between this and the book, but hopefully I got the spirit right.

I chose DCC to power our campaign because I like the inherent unpredictability of it. The players seem to like it so far as well, so all's good.

I'll start by posting something about my version of Vornheim, then the characters, then the first session.
Dernière modification par Sammael99 le mar. déc. 05, 2017 9:54 am, modifié 2 fois.
Mozart n'a pas écrit que le Boléro de Ravel. Mais aussi plein d'autres trucs beaucoup moins connus (comme le canon de Pachelbel). - Le Grümph
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Sammael99 »

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Eight Things Everyone Knows About Vornheim

Vast is Vornheim amidst the plains of the Upper North. The City now extends beyond its Walls. Its buildings are very tall, like houses built on top of one another which confers an improbable silhouette to Vornheim’s towers. One travels between towers through elevated bridges and narrow arches or pathways. It is not a good thing to be afflicted with Vertigo in Vornheim.

One does not enjoy living in Vornheim if one does not suffer Snow. Some call the city “the grey maze” for this very reason. A good part of its trade comes from the underground River of Unfathomable Despair. The docks are situated under the city and operate day and night. The rest of the trade comes through the southern Narrow Gate. The Great Gate collapsed a few years ago along with a portion of the City Walls.

Ruled by the Carnifex, Vornheim has recently experienced some political turmoil. The wise Lord Thrawl is the official Carnifex but has not been seen in over two years. Several regents have ruled from the Palace Massive in his stead but their rule is generally short lived. The current regent is Duke Vosculous Eeeben. He wears the Carnifex’s Three-Beaked Mask.

No religion other than the Church of Vorn is tolerated in Vornheim. Vorn is the somber god of iron, rust and rain and his holy place is the Eminent Cathedral. Other cults may survive in silence, but those who offend the Rectors of the Psychopomp rarely live to tell the tale. The Cult of Vorn is experienced differently by various Orders who may as well be different religions as far as outsiders are concerned.

High are the palaces of Vorheim’s nobility. Nobles flaunt their fortune, their idleness and especially their family colours on all occasions and live in contempt of commoners. Showing that you have all the time in the world is the utter sign of the noble mindset. Titles are hereditary but unrelated to land ownership. Nobles play the games of politics and other, more perverse games besides.

Exclusive to Militia men, Guards and Rectors, weapons are not to be openly carried in Vornheim. Daggers are tolerated and nobles’ rapiers rarely remarked upon. These rules apply unevenly, depending on the district and the whim of the local militia. It is different with attire restrictions: the pleb may not wear ostentatious clothing such as pointed shoes or plumed hats. Vivid colours are right out.

In between the Palace Massive and the Eminent Cathedral - at the center of the Great Square - stands a well where the Wyvern lives. Every citizen of Vornheim no matter what his station has the right once in his life to go down the well and donate 700 crowns to the Wyvern in exchange for the answer to one question. In turn, the Wyvern asks one question to the supplicant who must answer truthfully or be devoured.

Maroon is Vorn’s colour: he uses it for rust. Whoever walks the streets of Vornheim wearing maroon clothes will be pelted with snowballs thrown by street urchins and other nearby children. In an instant, clothes will turn to white (or more likely dirty grey). Strangers with brown skin are considered blessed and treated with much respect.
Dernière modification par Sammael99 le mer. mars 29, 2017 6:47 am, modifié 2 fois.
Mozart n'a pas écrit que le Boléro de Ravel. Mais aussi plein d'autres trucs beaucoup moins connus (comme le canon de Pachelbel). - Le Grümph
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Sammael99 »

We did not run a funnel to design characters for this campaign. The players didn't really feel like it, and since we don't have a lot of playing time, neither did I. These were rolled as Level 1 characters following the rules by the book. In order to spice things up I added a roll on a table called One Item You Care About, and went through a quick Q&A process in the style of Everway where players ask each other questions about their characters that can be prescriptive (asking about your character's wife means you have a wife).

Wistul the Northern Elf (M)
Wistul has the pale-white complexion of all Northern Elves. An artisan by trade, he has been banned from his clan for meddling in politics. He was accused of attempting to murder one of the clan leaders, although he denies this and never mentions it. He came to Vornheim a few months ago and has been surviving by doing odd jobs for soldiers in the District of the Desperate. He sleeps in underground tunnels or sewers where he can find them and most of his sustenance comes from a magical bottle of Elven wine that refills every morning. He is more than a little paranoid, wondering if his Elven brothers are out to get him. As a consequence, he latched onto Sabrina and Valya when he met them: after all, they are wizards and speak constantly of achieving more power, so he naïvely assumes that they are powerful enough to protect him and thinks that if he helps them, they will help him. His Patron is the King of Elfland, but he has not dared to invoke him since he was banned, worried that he would no longer be in favour.

Sabrina the peasant wizardess (F)
Sabrina was born a peasant, but one of her uncles was a wizard and over the years he taught her enough to make her aspire for more than tilling the soil. Some time ago, her uncle died in the explosion of his laboratory and Sabrina is convinced that a more powerful mage destroyed him. She wants to find that mage, or any other mentor who might help her become more powerful. Recently she has studied the supernatural entities collectively known as Patrons and is keen to find one for herself. Sabrina is a rather small and bland looking woman who no one would suspect of being a wizard. She always carries with her a hen in which the soul of her brother Sven is imprisoned. She intends to sacrifice this soul to a Patron if she can find one.

Valya the masterless wizard (M)
Valya started life as a barber, and still lives in the tiny space that used to be his barbershop in the district of the Great Clock. Valya has a club foot which hinders both his speed and the accuracy of his movement. Valya's master used to live not far from the city until he blew himself up in an unfortunate accident. The fact that Valya had tampered with the wizard's medallion previously may or may not be related. Valya thought the medallion gone with the master, but a beggar recently approached him to sell it to him for a goodly number of crowns. Valya intends to find himself a Patron in order to become a powerful wizard and not risk blowing himself up. He recently came into possession of a map of the home of a rich wizard who calls himself the Pattern Juggler. The map was drawn by a known burglar who has met an unfortunate demise.

Zeera the androgynous cleric (M/F)
Zeera is a cleric of the Lascivious Order of Vorn. No one can really tell what Zeera's gender is, and he/she likes it that way. He/she wears tight leathers and carried a flail designed to look like a whip. Zeera has attracted the attention of the Rectors of Vorn in the past, and although it was not proven that he/she had done anything heretical, they have been onto him/her ever since. Zeera has a phobia of carnal relationships which puts him/her in a complicated situation with his/her own Order. As a consequence, while he/she attends the regular gatherings at the Bleak Beaver that often end up in orgies, he/she slips out before things get really intimate. This is how he/she has met Valya, Sabrina and Wistul who take advantage of the happy hour that the Bleak Beaver's owner has instituted during said orgies in order to maintain business while things go on upstairs.

Elan the unambitious thief (M) RIP
Elan is a small time pickpocket and dilettante burglar who has been content with the occasional money earning scheme as long as it keeps him in drinking funds. He knows many drinking holes in Vornheim intimately. While not entirely immoral, he has recently swindled one of his closest friends, although said friend doesn't know, which (in Elan's mind) makes it alright. A few weeks ago, alongside a wizard friend and a dwarf acquaintance, Elan burgled the underground abode of a witch named Frost. A few days later, both the wizard and the dwarf disappeared without trace from the attic they were sharing, and Elan has been concerned for his safety ever since. When he encountered the rest of the group at the Bleak Beaver he decided to tag along for protection.

Aventine Jack the pragmatic warrior (M) RIP
Short and scrawny, Jack is an ex-army man who deserted a conflict in the South when butchery and months without pay became more than he could bear. He still wears an old army coat that belonged to his dead brother, its blue faded to the point of greyness. Jack lives mostly from bouncing in various bars and taverns. Recently he has been doing that regularly at the Bleak Beaver and that is how he met the rest of the band. Jack is married, but doesn't tell this to anyone for fear of his wife being made a target by his enemies. He's up for any adventure provided there's a chance of making a bit of money.

Makabee the confused Northern Elf (M)
Makabee is a Northern Elf and Wistul's cousin. He has been sent over from the Elven lands to meet with Wistul and convince him to come home. Makabee enjoys his magics, perhaps a little too much. One of his spells in particular has the secondary effect of forcing a gender change onto him each time it is cast. Makabee has been enjoying casting that particular spell not because of its primary effect but because of the gender change. That's in fact the real reason (although he doesn't know it) he has been sent to Vornheim: he's entirely too bizarre for the Elven society and they hope he never comes back.

Humboldt Barley the cretinous Halfling (M)
Humboldt Barley is an incredibly lucky Halfling, and that's probably what has kept him alive all these years: he is also probably the stupidest Halfling in the history of Halflings. He is convinced that he's really good at whatever he does, and that everyone admires him despite evidence to the contrary. He lives as a vagrant in the streets of Vornheim but that doesn't strike him as odd. He often says that he once met a long dead Carnifex of Vornheim in the sewers near the Palace Immense, but it's probably just drunken talk. He admires Makabee and usually sticks with him.
Dernière modification par Sammael99 le mer. mars 29, 2017 12:33 pm, modifié 2 fois.
Mozart n'a pas écrit que le Boléro de Ravel. Mais aussi plein d'autres trucs beaucoup moins connus (comme le canon de Pachelbel). - Le Grümph
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Sammael99 »

Session 1: A Thorny Adbuction

Zeera, Valya, Wistul, Sabrina and Jack are waiting for Elan at the Bleak Beaver. Valya has recently shared with the rest of the band his map of the Pattern Juggler's home and Elan offered to get some information about him and the security of his home before they decide to burgle it.

But Elan is late. Very late. Despite his known proclivities for alcohol and women, this isn't like him. They decide to go looking for him, and where better to start than the Mighty Claw where he is a well known figure?

Image
Illustration by John Grumph, used with authorization

Jack knows Sajade (1), a fellow bouncer who has been enjoying steady employment at the Mighty Claw. Despite their scruffy appearance and the rather more upmarket atmosphere than is usual for them, the group walks in without being challenged. There aren't many patrons around at this time of day, and Jack walks straight to Sajade to enquire about Elan. Sajade tells him that Elan was in earlier that day when a stunning looking woman walked in and went straight to him. But as they were talking, the Inn suddenly erupted in smoke and Sajade clearly heard a pig squeal. When the smoke cleared, neither Elan nor the woman were anywhere to be seen. Sajade also shows Jack the table Elan was sitting at: the table has grown thorns all over its wooden parts. Zeera shaves one of the thorns off and secures it in his/her pocket.

Sajade also mentions that Elan has been worried lately. His friends Majax and Tyrion have disappeared after the three of them pulled off a burglary that Elan couldn't help bragging about. Jack asks him if he knows where Elan lives, but Sajade says that as far as he's aware it's nowhere fixed. However he believes that Majax used to live nearby in an elevated attic or something to that effect.

After asking around the group manages to find out where Majax lived. They find the old wooden shed in which she is said to reside. It's cold around, and Wistul attempts to identify if magic is in use around the place using Allaskobe's Wonder Identification Spell(2). Unfortunately he can't get it right and nothing happens.

Jack breaks the door down but the room behind is completely empty. The floor, walls, ceiling and beams are covered in frost and it's deathly cold there. They search the room, but find nothing. They ask a few of the neighbors about Majax, and find out that she had recently been hosting a grumpy dwarf and also that she was recently seen bringing in a lot of books into her house. She hasn't been seen since the recent night when it was so deathly cold and the wind was howling. Except the weather has been rather mild these last couple of weeks...

Image
Illustration by John Grumph, used with authorization

Suspecting sorcery is afoot, Sabrina suggests that they should go meet Magisterus Putin, a vain scholar who dabbles in magic and often spends time at the Red Library pouring over genealogies. Sabrina and Valya enter the library and engage in conversation with the Magisterus. Sabrina pretends she and Valya have been arguing about the ability of women to perform Ice Magic and some old theory suggesting the hotness of their wombs prevented them from doing so. Sabrina asks if he has heard of any such Ice Sorceress. The Magisterus' answer is as pretentious as it is unhelpful, but Valya perceives that he is toying with Sabrina and will not give her the satisfaction of a clear answer. He tells Sabrina to head off since she was clearly on the wrong side of the (pretend) argument and asks the Magisterus more directly about the existence of a female sorceress whose practice would be associated with thorns.

"There is an old but persistant rumor that three sisters of the Magical Arts have been living in Vornheim since time immemorial. Their work aims at nothing less, it is said, than to destroy the world. But they hate each other and fail to collaborate in effectively bringing their goals forward, which is a blessing for the rest of us, I suppose... Anyway, their names are Thorn, Frost and Dread. I imagine that since you asked about both Ice and Thorn magic, this fits the bill..."

"Absolutely. You wouldn't happen to know where either of these sisters reside ?"

"No, but I imagine that if they exist, and my research suggests they do, their names are significant. I suspect Frost might live in some really cold place, underground maybe? Thorn could live in one of the upper gardens, possibly? Dread I do not know. The scariest place in the City is the Rector's Headquarters as far as I'm concerned, but that seems like an unlikely place..."

Image
Illustration by John Grumph, used with authorization

Valya thanks the Magisterus Putin for his help and briefs the rest of the band on his findings. Zeera knows a reputed gardener who tends many of the nobles' Upper Gardens, a man called Spade. He/she doesn't know where to find him, but suspects he might know where a Rosebush garden (or other thorny garden) might exist.

Zeera heads out towards Eden, a showroom in the Pajandra district where numerous miniature gardens are on display. This is where nobles go to choose what they want in their private gardens. Zeera walks to the poshly dressed salesperson, and invents a story about the Lascivious Order of Vorn intending to organise a garden themed party. They want to procure the services of the gardener Spade, would the salesperson be able to point to him ?

The salesman from Eden explains that while he doesn't know where Spade lives, he knows that he is currently working on the Sky Garden at the Palace of the Whitefish family. Zeera thanks him and says she will be back once Spade has advised on plant selections.

The next morning, Zeera waits not too far from the entrance to the Whitefish Palace. She sees Spade coming towards the palace and intercepts him. Jack and Sabrina are with him/her.

Spade recognizes Zeera and greets him/her politely. Zeera knows him from before he/she joined the Order about a year ago, but they haven't met since. After a bit of polite conversation, Zeera asks if he would know of a rosebush garden in Vornheim. Spade explains that roses don't grow too well in the cold of the Northern Plains, and even the white winter roses are few and far between in the city's gardens. He's certainly never seen a full garden of them. Zeera then shows him the thorn he/she shaved off the table at the Mighty Claw and Spade says that's a hawthorn, and a mighty one at that. It reminds him of a hawthorn and bramble garden on the heights of the Bronze House. He never managed to find access to it, but saw it from the nearby and higher up Sliver House. Zeera thanks him for his help. Throughout the conversation, Sabrina keeps staring at Spade, convinced she has already seen his face but incapable of figuring out where or when.

The group decides to head to the Bronze house that evening under the cover of night so that the more martially inclined can hide their weapons. As the snow starts to fall an hour after dusk, they decide to climb the outside wooden stairs to the Bronze House in the hope of seeing the garden. After the third landing, the stairs no longer have rails, and the vertiginous ascent continues with a bit more caution. Around the fifth floor, Jack looks up and thinks he can distinguish a massive hedge higher up on one side of the building. They continue until the Eighth floor, and there the stairs stop. There's a wooden platform all around the building, but no way to go further up. Jack believes he can see the hedge starting on the top of a wall about four meters above them. That's when they realize no one is really any good at climbing.

Wistul mentions that he can perform Ixam-Orko's Mighty Embiggenment formula to make himself taller. If someone is on his shoulders, they should be able to reach the ledge that the hedge grows on. Jack thinks that's a good plan and climbs above Wistul's shoulders. Wistul starts to chant while cutting up his forearm. The spell takes effect and Wistul grows to three times his size! Jack is catapulted above the hedge. The wooden platform starts to creak dangerously under Wistul's enormous weight and he quickly climbs up the ledge to avoid the whole thing collapsing. He dives headfirst in the hedge but gets only a few scratches.

Jack had a good look at the garden from high up in the air, and he spots not only that the garden is a maze but that the center of the maze looks like a little cottage made of hawthorn and bramble. Next to the cottage he thinks he spotted an enclosure with what could be a pig inside. On the way down he manages to tumble artfully and avoid taking too much damage beyond a few scrapes.

Jack and the giant Wistul are now in the garden. Wistul just swings his arm down to get Valya, Sabrina and Zeera up with them. They start walking through the maze with Wistul at the front, towering over the maze hedges. Both the hawthorn and the brambles have berries, which Sabrina collects dutifully.

Wistul quickly realizes that the maze is reorganizing itself around them and that it's therefore pointless to follow the corridors in between the hedges. He starts hacking in the direction of the center of the maze as pointed by Jack. They progress a little towards the thorn cottage, but after a while they hear a rustling sound and suddenly a face made of thorns appears in the hedge, followed by arms that emerges from the hedge and attack Wistul(3). The giant elf's skin has grown thick with the magical enlargement however, and the thorns scratch him but don't hurt him. He and Jack start hacking successfully at the creature.

Zeera whips out his/her flail and swings it at the creature very effectively, virtually detaching it from the hedge. The creature seems to crumble partially on the ground. Meanwhile Zalya attempts to burn it with Ludurafet's Igneous Eruption, but does not manage to get the formula right. Sabrina on the other hand uses Eskim's Mystical Mask very successfully: her face erupts in thorns and brambles and soon reflects the creature's own face.

The creature seems to recover slightly, and while Wistul's massive swordblows are clearly doing a lot of damage, it doesn't seem to ever be quite enough. But the creature itself has failed to do any harm to the band, and suddenly it disappears back into the hedge. Sabrina's face turns back to normal.

Wistul prepares to hack at the hedge again, but it opens up before him, and soon the whole group stands in front of the thorn cottage, just as Jack had described it. And indeed, in an enclosure by the side of the cottage a pig lies trembling in the cold.

A woman of unearthly beauty stands in front of the cottage. Her skin is as brown as the hawthorn's bark, but with a strange polish to it. And of course, she has thorns protruding from her arms and her hair is made of brambles. She's staring straight at the immense Wistul, as if the others simply didn't exist.

"So you barge into my garden, hack at my labyrinth and defeat my Thorn Golem. I'm warning you, pale giant, I am not to be taken lightly and will not go down without a fight!"

"Erm... We're not here to... fight you, Lady Thorn", Wistul says in a loud, booming yet uncertain voice. "We're here for the pig..."

"The pig? This thing here ?" Thorn answers, pointing at the pen by the house. "It gravely offended my sister Frost. She will pay me dearly for it. Also, she will hate me for having found it before she did. That is just my extra little pleasure... Why would you want it?"

"Because he's our friend" Zeera answers, not entirely convincingly.

"Friend is a concept I have never quite understood. But anyway, you can't just ask me to give it over to you. I can get much from my sister for this puny creature, not to mention increase her displeasure..."

"Mighty Lady", Sabrina says obsequiously, "isn't there some service we could render in exchange for our... friend... In his original form if at all possible?"

Thorn seems to think for a while and then a smile slowly creeps on her face.

"Yes, there is something. Something I have been trying to procure for a while, that could be worth giving you this piglet back. Find me an ophidoscope. But you must swear a blood oath."

"I will", Sabrina answers. She walks forward and extends her hand to Thorn. Thorn takes the hand as if to shake it, and a large thorn suddenly pierces Sabrina's hand. She squints from the pain, but does not scream.

"Swear to bring me back an ophidoscope within the next moon cycle in exchange for your friend here, changed back into his original form? If you fail to do so, may the thorns eat out your heart..."

"I swear", Sabrina says, suppressing a gulp (4).

Thorn waves at the enclosure, and the hedges part. The pig runs towards the rest of group, but is visibly frightened by the giant elf. As he runs closer, his body starts to shift from the pink of a pig to the pink of a naked man. As he collapses from exhaustion, terror and cold in front of the group, Jack uses the sack he took to hide his sword in as a makeshift coat to shield him from the cold.

The group then retreats back the way they came, timing their descent so that Wistul changes back to his normal size before hitting the platform on the eighth floor.

***
(1) Characters in bold are recurring NPCs. I have printed sheets of portraits and when the PCs want a character to be recurring in the story, they choose a portrait and either they or I name the NPC. Thus the network of contacts grows.
(2) I have decided to go for Vancian style names. For the most part, you'll be able to figure out the spells used just based on the description. Sometimes the name helps too...
(3) See below for the Thorn Golem's stats. It was probably well dimensioned for the party in its normal state, but with Wistul at +6 AC, +6 ATK and +6 DMG, they made minced thorns of it.
(4) Sabrina lost 1 hp from the oath ritual, and she can't recover it until the oath has been fulfilled.
Dernière modification par Sammael99 le mer. mars 29, 2017 6:51 am, modifié 7 fois.
Mozart n'a pas écrit que le Boléro de Ravel. Mais aussi plein d'autres trucs beaucoup moins connus (comme le canon de Pachelbel). - Le Grümph
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Cryoban »

Veri nice! Thx.
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Le Chacal »

Interesting. I have the Vornheim book, but I didn't fully grasped the concept to try making a campaign in such a setting. Maybe this Actual Play will be able to unlock for me the way of thinking needed for this. Thanks.
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Sammael99 »

Vous êtes pas obligés de commenter en VO aussi ;-)
Mozart n'a pas écrit que le Boléro de Ravel. Mais aussi plein d'autres trucs beaucoup moins connus (comme le canon de Pachelbel). - Le Grümph
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par philippe_j »

If you gonna write in English, and somehow, someone reads all this who isn't French (maybe you give the link to friends), you might as well make the whole thread English Only.
Plus it's good practice for people who don't use it often, hehe ;)
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Le Chacal »

philippe_j a écrit : sam. janv. 21, 2017 1:39 pm If you gonna write in English, and somehow, someone reads all this who isn't French (maybe you give the link to friends), you might as well make the whole thread English Only.
Plus it's good practice for people who don't use it often, hehe ;)
Exactly what I thought too
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Cryoban »

Well yes, it makes sense to maintain the thread in english for your mates or any other lost soul googling some info about Vornheim.

Besides, it opens up a whole new world of pain in this forum with all the english trolling opportunities that wil arise
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Sammael99 »

Just because you enjoy Zak S.'s creations doesn't automatically make you a lost soul, you know ;-)
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Yoichi Hiruma »

Ta capacité à produire des CR complets et de cette qualité me rend toujours envieux :)
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Whimpering Vote »

Yoichi Hiruma a écrit : sam. janv. 21, 2017 4:36 pm Ta capacité à produire des CR complets et de cette qualité me rend toujours envieux :)
Tout coot coot pareil !

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Coming out : je ne suis pas féministe militant ! (et pourtant je respecte les femmes en général, et j'aime ma femme et mes filles en particulier)
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Paiji
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par Paiji »

Un magicien et un nain ... Majax et Tyrion ... :lol:
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rogre
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Re: [IN ENGLISH] Dungeon Crawl Classics - Vornheim

Message par rogre »

Cryoban a écrit : sam. janv. 21, 2017 4:07 pm it opens up a whole new world of pain in this forum with all the english trolling opportunities that wil arise
“You, You will regret what you have done this day. I will make you regret ever being born. Your going to wish you never left your mothers womb, where it was warm, and safe, and wet. I’m going to show you pain you never knew existed. You’re going to see a whole new spectrum of pain, like a rainbow. But this rainbow, is not just like any other rainbow, it’s-…" :P
La bêtise de surface est plus superficielle que la bêtise des profondeurs. Mais en même temps, elle est moins profonde. C'est le fameux "en même temps". (Goossens)
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