VigiloConfido a écrit : ↑mer. oct. 16, 2019 6:37 pm
Comme d'habitude maintenant j'ai retiré le lien d'affiliation ne sachant pas si j'ai le droit de le mettre tout en précisant comment le retirer pour les gens qui sont contre
Merci Virgilio pour ton abnégation mais je pense (a titre tout à fait personnel) que tu as largement dépassé ta période de probation/expiatoire...
Désormais ayant conscience que tu respectes le souhait de chacun ici d'éviter les liens affiliés, je souhaites que tu puisses continuer à nous envoyer des liens dans avoir besoin de te justifier à chaque fois.
Merci pour tes messages, sincèrement. mais la précision "lien non affilié" finit par devenir gênante puisque que je n'ai rien à te reprocher, étant donné que tu as toujours été très clair et honnête.
J'espère que d'autres partageront mon avis de façon à ce que tu puisses poster et nous te lire avec un esprit un peu plus léger !
In PRINT THE LEGEND, players assume the role of characters in the year 1866, being guided through a series of scrapes, gunfights, and escapades by the gamemaster, or GM. The setting is historical; the action is not. It’s up to you to tame the New Mexico Territory through any means necessary: driving cattle, defending homesteads, digging graves, robbing banks, catching outlaws, or making a stand against an Indian charge.
As part of a team of roleplayers, you’ll take turns describing your character’s actions, making skill checks, and facing the consequences of your actions. Your choices define you: will you waylay stagecoaches and lead a life of excitement and crime, or will you seek to bring those bandits to justice?
The game requires the use of a set of standard polyhedral dice (d4, d6, d8, d10, d12, d20). A deck of playing cards is optional.
PRINT THE LEGEND is a unique and gritty entry into the sub-genre of Western RPGs:
covers every aspect of life in the West while avoiding unnecessarily complex rules.
historically rooted in the postbellum Southwest of 1866.
features a skill-based experience system using percentile dice (2d10 or 1d100)
highlights the lethality of combat and the derring-do of the men and women who defined the American Myth.
Je ne poste plus sur le forum mais il m'arrive encore de lire.
In PRINT THE LEGEND, players assume the role of characters in the year 1866, being guided through a series of scrapes, gunfights, and escapades by the gamemaster, or GM. The setting is historical; the action is not. It’s up to you to tame the New Mexico Territory through any means necessary: driving cattle, defending homesteads, digging graves, robbing banks, catching outlaws, or making a stand against an Indian charge.
As part of a team of roleplayers, you’ll take turns describing your character’s actions, making skill checks, and facing the consequences of your actions. Your choices define you: will you waylay stagecoaches and lead a life of excitement and crime, or will you seek to bring those bandits to justice?
The game requires the use of a set of standard polyhedral dice (d4, d6, d8, d10, d12, d20). A deck of playing cards is optional.
PRINT THE LEGEND is a unique and gritty entry into the sub-genre of Western RPGs:
covers every aspect of life in the West while avoiding unnecessarily complex rules.
historically rooted in the postbellum Southwest of 1866.
features a skill-based experience system using percentile dice (2d10 or 1d100)
highlights the lethality of combat and the derring-do of the men and women who defined the American Myth.
Excuse moi de le faire remarquer : mais tu as remis un lien affilié.
EDIT : je ne comprends d'ailleurs pas comment ça peut être une erreur, à partir du moment où en clair, là, au-dessus, le lien est propre (expurgé du lien l'affiliation).