Re: [Jeu] Le sphinx rôliste !
Publié : mar. juin 18, 2024 9:16 pm
Ce n'est ni Symbaroum, ni L’ombre du seigneur démon !
Orlov, tu l'as trouvé à la loyale ?
Orlov, tu l'as trouvé à la loyale ?
Forum avec de vrais morceaux de JDR dedans.
https://www.casusno.fr/
Olivier Fanton a écrit : ↑mar. juin 18, 2024 9:16 pm Ce n'est ni Symbaroum, ni L’ombre du seigneur démon !
Orlov, tu l'as trouvé à la loyale ?
Protection from the Old Ones
Old Ones cannot enter the circle. Those within the circle are +6 to save vs. insanity and magic.
Nouvel extrait :Today it is believed that changelings are extinct or nearly so. No one can be certain, for how does a person identify a creature who can assume any humanoid shape at will? It is believed, and rightly so, that changelings, few as there are, coexist among the other races disguised as one of their own. The sighting of a changeling, or even the accusation of changeling coexistence can create a frenzy that makes a witch hunt seem tame.
Warlocks are so intuned to true elemental forces that they can actually sense the presence of an elemental within a 60 ft. radius. Likelihood of sensing an elemental is 15% per each level of the warlock's experience.
There is also a 75% chance that a warlock can see an Air elemental (including, the Jinn, which is a demon, not a true elemental).
Gagné !
WHY ARCHANGEL?
Archangel lets players focus on the sort of do-gooding that was popular in such TV shows as Leverage, Human Target, Burn Notice, and The Equalizer. It allows for characters to make a direct impact on the lives of folks who are often extras or scenery in other situations. Also, the group’s mandate provides a very wide range of potential adventures. If you want to take down a drug ring one week and fight terrorists the next, Archangel is the group for you.
NEW ADVANTAGE: INSPIRATION
Inspiration isn’t just a word used to describe a [PC]'s good luck. It is an aspect of her being and a description of her persona. Inspiration as an advantage is rated from 1-10 and gives the character an Inspiration pool equal to her rating, which she can spend to accomplish certain actions. A [PC] has three Facets of Inspiration, each one an area in which the character can excel — Destructive, Reflective, and Intuitive. These three Facets function in a multitude of ways, but overall make up how the [PC] approaches situations, where her luck lies, and where her strengths are. Each Facet is related to one of the Attribute Approaches and to a concept of Intention, Skill, or Luck. These three Facets are each rated 1-5, and inf luence the character’s overall Inspiration rating, forming her Inspiration pool to spend. Inspiration starts at one and increases by one each time any Facet reaches Rank 1, 3, or 5. A character’s Facet ratings also help describe how she goes about accomplishing her goals. Much how an Attribute Approach adds a bonus to a character’s actions when acting within her specific Approach, a Facet adds Enhancements to certain situations when the character acts within her Facet’s concept.
[/quote]WHY ARCHANGEL?
Archangel lets players focus on the sort of do-gooding that was popular in such TV shows as Leverage, Human Target, Burn Notice, and The Equalizer. It allows for characters to make a direct impact on the lives of folks who are often extras or scenery in other situations. Also, the group’s mandate provides a very wide range of potential adventures. If you want to take down a drug ring one week and fight terrorists the next, Archangel is the group for you.
Ahhh, avec le contexte, je reconnais le terme Enhancement qui j'ai lu dans la deuxième édition de Scion. Mais la vache, le deuxième extrait n'est vraiment pas clair. C'est l'intro d'une page de règles, ou on est censé se débrouiller avec ça ?