Petit rappel des extraits précédents :
In every game of [nom du jeu], a terrible Doom lurks. This malicious force comes in many forms, from hulking demons to memory-devouring Fae. No matter their nature, they seek to corrupt and destroy all that is good in the world. They hide in the distant woods, the deep mountains, and the frozen tundra, on the borders of human lands. They send scouting parties, spies, and messengers into the heart of our land, spreading their corruption day after day.
There are always those who hold the power. They are the right people, virtuous and exalted souls whose efforts will change the world. They write bold new laws, to protect their position in the social order. They enforce those laws in countless ways, from administrative burdens to brutal violence. They have the loudest voices, the strongest platforms, and the weight of public opinion on their side.
When you receive meaningful assistance from another of the Wise or one of your relationships, add +1 to your roll. Anyone who provides assistance will suffer any consequences you receive from the move. Individual moves may also provide a way that you can gain an additional bonus to your roll.
Et l'extrait du jour :
CAST A SPELL
When you Cast a Spell through Experiment, Ritual, or Rote.
On a 10+, select 2 of the permutations from the spell list.
On a 7–9, select 1 permutation from the spell list.
On a 6-, you lose control of the spell and the GM will describe what happens. Gain one point of Research towards that spell.
When you incorporate your foci in the description when you CAST A SPELL, add +1 to your roll.